# For mantles
- type: loadoutEffectGroup
  id: MasterCMO
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:RoleTimeRequirement
      role: JobChiefMedicalOfficer
      time: 20h

# Jumpsuit
- type: loadout
  id: ChiefMedicalOfficerJumpsuit
  equipment:
    jumpsuit: ClothingUniformJumpsuitCMO

- type: loadout
  id: ChiefMedicalOfficerJumpskirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtCMO

- type: loadout
  id: ChiefMedicalOfficerTurtleneckJumpsuit
  equipment:
    jumpsuit: ClothingUniformJumpsuitCMOTurtle

- type: loadout
  id: ChiefMedicalOfficerTurtleneckJumpskirt
  equipment:
    jumpsuit: ClothingUniformJumpskirtCMOTurtle

# Head
- type: loadout
  id: ChiefMedicalOfficerBeret
  equipment:
    head: ClothingHeadHatBeretCmo

- type: loadout
  id: CMOMedicalHeadMirror
  equipment:
    head: ClothingHeadMirror

# Neck
- type: loadout
  id: ChiefMedicalOfficerCloak
  equipment:
    neck: ClothingCloakCmo

- type: loadout
  id: ChiefMedicalOfficerMantle
  equipment:
    neck: ClothingNeckMantleCMO
  effects:
  - !type:GroupLoadoutEffect
    proto: MasterCMO

- type: startingGear
  id: ChiefMedicalOfficerMantle
  equipment:
    neck: ClothingNeckMantleCMO

# Outer clothing
- type: loadout
  id: ChiefMedicalOfficerLabCoat
  equipment:
    outerClothing: ClothingOuterCoatLabCmo

- type: loadout
  id: ChiefMedicalOfficerWintercoat
  equipment:
    outerClothing: ClothingOuterWinterCMO

